Formerly known as Tango K.K., Tango Gameworks is a Japanese video game developer founded by Shinji Mikami, the creator of the Resident Evil series. The studio was known for having developed The Evil Within series and Ghostwire: Tokyo. Tango's parent company ZeniMax Media was acquired by Microsoft in March 2021, making Tango the first Japanese studio in Microsoft Gaming's development portfolio. In January 25th, 2023 they shadow-dropped Hi-Fi Rush on PC and XBOX, a game that surprised many with its left field visual design and gameplay. In May 7th, 2024 it was announced Tango Gameworks would close its doors as a repriotitization strategy within the Bethesda and ZeniMax teams. In August 2024, South Korean publisher Krafton announced that it had reached an agreement to acquire the studio from Microsoft for an undisclosed amount, while Tango also forged a strategic partnership with Microsoft.
After strange disappearances hit Tokyo's population, it's up to you to uncover the source and purge the city of a strange, new evil. Armed with your own mysterious spectral abilities, you will face down the occult, unravel conspiracy theories and experience urban legends like never before.
The Evil Within embodies the meaning of pure survival horror. Highly-crafted environments, horrifying anxiety, and an intricate story are combined to create an immersive world that will bring you to the height of tension. With limited resources at your disposal, you’ll fight for survival and experience profound fear in this perfect blend of horror and action.
The Evil Within 2 is the latest evolution of survival horror. Detective Sebastian Castellanos has lost it all. But when given a chance to save his daughter, he must descend once more into the nightmarish world of STEM. Horrifying threats emerge from every corner as the world twists and warps around him. Will Sebastian face adversity head on with weapons and traps, or sneak through the shadows to survive.
As wannabe rockstar Chai, you’ll fight back against a sinister robotics enhancement conglomerate using rhythm-amplified combat where everything – from the motion in the environment to the blows of combat – is synced to the music.