Prince of Persia: The Forgotten Sands

Prince of Persia: The Forgotten Sands

Game Overview

Prince of Persia: The Forgotten Sands is a multi-platform video game produced by Ubisoft which was released on May 18, 2010, in North America and on May 20 in Europe. The games mark a return to the storyline started by Prince of Persia: The Sands of Time. Prince of Persia: The Forgotten Sands is the title of four separate games with different storylines. The main game was developed for PlayStation 3, Xbox 360, and Microsoft Windows, while the other three are exclusives for the PlayStation Portable, Nintendo DS, and Wii.

Developer: Ubisoft Singapore

Developer: Ubisoft Montreal

Publisher: Ubisoft Entertainment

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Ubisoft Singapore18 Posts

Developer: Ubisoft Singapore Ubisoft Singapore was formed in 2008 as Ubisoft's first in-house studio in South-East Asia, located on the Fusionopolis complex in Singapore. Having served as a support studio, working on games such as Prince of Persia: The Forgotten Sands and Assassin's Creed II, the company worked on the naval combat of Assassin's Creed III before significantly expanding it with Assassin's Creed IV: Black Flag and Assassin's Creed Rogue. The company is also responsible for making the AAA multiplayer online shooting game Tom Clancy's Ghost Recon Phantoms, released in 2014 and closed in December 2016. After the closure of Ghost Recon Phantoms, the studio's creative director, Justin Farren, came to Ubisoft's E3 2017 press conference to announce their new IP named Skull & Bones, the development of which it would lead. The game is scheduled to be released sometime after April 2022. Ubisoft Singapore has 500 employees.

Ubisoft Montreal18 Posts

Developer: Ubisoft Montreal Ubisoft Montréal is Ubisoft's largest in-house development studio, as well as the largest development studio worldwide with more than 4,000 employees. Founded in Montréal, Québec, the studio started with only 50 employees. 25 of these came from Ubisoft's headquarters in France, while the rest were new recruits. While the company originally focused their work on licensed family-friendly titles, the team achieved breakthrough success through the release of two titles: Prince of Persia: The Sands of Time and Tom Clancy's Splinter Cell.